Our first design and prototype was an animatronic Dodo, with a camera within the eyes to help the performer gauge the audience's reaction and engagement. This puppet had to be lightweight so that it can be mounted on the shoulder of the performer, and be quickly removed. It also needs to have the ability to be mounted on a wheelchair.
Our first step in designing this puppet was to take the sketches provided by Broken Puppet Co. and turning them into a more 3D model using Forger. This software enabled us to use their sketches and ideas as well as existing skeletons of Dodos to create a realistic skull.
We were also able to test mount the features into the programme so we could see how the animatronics and eyes would work within the shape of the skull before printing. This was acheived using another programme, Shapr3d.